Nicolas Ricketts of The Strong explores three tabletop games that capture the essence of farm life in a family-friendly manner.
Released in 1977 from Matchbox, the Live-n-Learn Play Boot was a playset that encouraged children to create scenarios for a family that lived in a colourful and cozy plastic boot.
Straight out of 1970, Don’t Dump the Daisy is an action/dexterity game from Ideal.
Barnstormer players compete to build a flight tower one block at a time in the unpredictable flight path of a circling biplane.
Released in 1983 from Milton Bradley, the Pandamonium board game gathered an embarrassment of pandas competing to be the first bear to reach the Pyramid of Power.
In the 1970s, Whitman released Lace-Ups, a line of educational toys designed to help children ages four to eight develop fine motor skills and hand-eye coordination.
In Fascination Pool, Remco mashed-up a traditional maze and a miniature pool table into a dexterity game for one or more players.
In 1968, Remco released Tippy Tumbles, an acrobatic doll operated by a hidden remote control.
Released in 1963 from Hasbro, The Creature from the Black Lagoon Mystery Game immersed players in a cardboard version of the murky habitat that was home to the same amphibious entity that frightened moviegoers in the 1954 movie.
In the 1972 board game, Séance, from Milton Bradley, players have the chance to add to the fortune left them by their late Uncle Everett.
In 1971, Mattel introduced Comic Games, a series that combined card games for two to four players with eye-catching blister packaging styled after comic books.
In 1970, Mattel released the Picture Maker series of drawing sets featuring patterned stencils that allowed children to create illustrations based on popular brands and licensed cartoon characters.