Released in 1965 by Ideal, Tigeroo was a roaring tiger made to attach to a child’s bike or trike.
Released in 1964 from Remco, Barney’s Auto Factory was a follow-up to the company’s other successful car-themed playsets, such as the Movieland Drive-In Theater.
In 1995, Parker Brothers released Merlin: The 10th Quest – the company’s second attempt to re-capture the magic of Merlin.
A year-end top 10 list of the most popular articles on Toy Tales based on readership statistics and engagement through various social media channels.
Contack from Parker Brothers challenges two to seven players to use strategy and math skills to create winning combinations of colours and numbers.
Released in 1965 by Remco, the Voyage to the Bottom of the Sea Seaview Submarine Set was a direct tie-in to the Irwin Allan produced science fiction TV series of the same name that ran from 1964-68.
Toy water guns have been a summer fun rite of passage for generations of children and in the 1950s, Kenner decided to get in on the action with the Trick Squirt water pistol.
In the legacy of wacky products that Wham-O released in the 1960s and 1970s, Poke-a-Bone is surely top of the list.
Some items featured on Toy Tales stick in our minds, many of them would be fantastic gifts. This is our 2019 holiday gift guide, chock full of objects that are sure to delight and inspire conversation about the ingenious nature of the gift and the gift-giver!
Chutes and Ladders has been a hit with the kindergarten set since it was introduced in the United States in 1943, by Milton Bradley.
Before the proliferation of handheld electronics and computer-based video games, there were the Tru-Action sports simulation tabletop games – powered by a rudimentary engineering concept: vibration.
Payday from Parker Brothers challenges players to make it through a month of bills, financial pitfalls, and monetary gains to be the player with the most cash at the end of the month.
Released by Wham-O in 1964, Monster Magnet is one of the many zany toys that were key to Wham-O’s success in the 1960s.
Junior astronauts could control a fleet of spaceships with the Orbiting Spaceway, released in 1970 by Kenner.
Bash! is a Milton Bradley game for one or more players that puts a hammer in children’s hands.
Released in 1972 by Kenner, Major Roscoe Hawke’s Amazing Flying Machines allowed children to fly the friendly skies indoors.
In 1978, Fan Club Corporation of America (FCCA) began selling glow-in-the-dark Kryptonite Rocks. The idea was to cash in on the waning Pet Rock fad as well as tie into the forthcoming release of Superman: The Movie.
Released by Colorforms in 1971, the Finger of Fate was a fortune-telling “crystal ball,” a mashup of Magic 8-Ball and a Ouija board.