The Art of Acquiring: Four Considerations When Buying a Collection

Collector Jody Day offers four considerations when buying an established collection of objects.

Dynamite Shack, Milton Bradley

Dynamite Shack from Milton Bradley (1968)

Released by Milton Bradley in 1968, Dynamite Shack tested players’ dexterity and nerves as bundles of dynamite were loaded into a shack that was destined to explode.

Zip Wing Rocket Glider from Lakeside (1965)

Released in 1965 by Lakeside, the Zip Wing Rocket Glider was an outdoor toy that combined aerodynamic elements of rockets, planes, and gliders.

Topple from Kenner (1979)

Released by Kenner in 1979, Topple combined domino theory and tropes from chess into an action strategy game for two players. 

2024 Holiday Gift Guide

The annual Toy Tales Holiday Gift Guide features contemporary gifts inspired by classic toys and games.

Trivial Pursuit

In Pursuit of Trivia: From Analogue to Artificial Intelligence

Nicolas Ricketts explores how Trivial Pursuit has evolved to keep fans engaged with the question-and-answer game first released in 1982.

Quiz Wiz from Coleco (1979)

Released in 1979 by Coleco, Quiz Wiz was a computerized question-and-answer game that challenged players to answer 1,001 questions from a variety of categories.

Feeley Meeley from Milton Bradley (1967)

The Feeley Meeley party game was published in 1967 by Milton Bradley and claimed to be “the game that gives you a FUNNY FEELING!”

Mickey Mouse Clubhouse, Vintage Hasbro

Mickey Mouse Clubhouse from Hasbro (1976)

Released in 1976 under Hasbro’s Romper Room brand, the Mickey Mouse Clubhouse playset invited children into the world of the Mickey Mouse Club television series by mirroring the variety show’s characters and environment.

Patty Duke Game, Milton Bradley

Patty Duke Game from Milton Bradley (1963)

Released by Milton Bradley in 1963, the Patty Duke Game challenged players to match cards illustrating the activities of identical cousins, Patty and Cathy.

Mattel's Strange Change Machine

Strange Change Machine from Mattel (1968)

In 1968, 25 years before Jurassic Park hit cinemas, Mattel introduced Strange Change Machine, a clever toy that allowed children to “magically” create their own prehistoric creatures.

Happiness from Milton Bradley (1972)

Released in 1972 by Milton Bradley, the Happiness Game was a throwback to the days of flower power and hippie love culture.