Payday from Parker Brothers challenges players to make it through a month of bills, financial pitfalls, and monetary gains to be the player with the most cash at the end of the month.
Released by Wham-O in 1964, Monster Magnet is one of the many zany toys that were key to Wham-O’s success in the 1960s.
Junior astronauts could control a fleet of spaceships with the Orbiting Spaceway, released in 1970 by Kenner.
Bash! is a Milton Bradley game for one or more players that puts a hammer in children’s hands.
Released in 1972 by Kenner, Major Roscoe Hawke’s Amazing Flying Machines allowed children to fly the friendly skies indoors.
In 1978, Fan Club Corporation of America (FCCA) began selling glow-in-the-dark Kryptonite Rocks. The idea was to cash in on the waning Pet Rock fad as well as tie into the forthcoming release of Superman: The Movie.
Released by Colorforms in 1971, the Finger of Fate was a fortune-telling “crystal ball,” a mashup of Magic 8-Ball and a Ouija board.
Released in the late 1950s, the Magnajector from Rainbow Crafts (1959) was a kid-friendly opaque projector, and the company’s first foray outside of its iconic Play-Doh modeling compound.
Thirty years ago this year, the LEGO Group sailed into uncharted waters with all-new product line captivated children around the world: LEGO Pirates.
Throughout the 1970s and ’80s, Kenner routinely advertised and placed premiums inside of some of General Mills most popular cereals, like Cheerios. Usually in booklet form, these promotions offered cash refunds on all of the company’s popular toys, including the Easy-Bake Oven.
The Sound-A-Round Talking Puzzle combined puzzle building and story telling for kids ages 3 to 7.
Pressure drives the game of Booby-Trap from Parker Brothers – both mechanically and emotionally!
Released in 1972 by Milton Bradley, the Happiness Game is a throwback to the days of flower power and hippie love culture.
“Straight out of the space age” in 1978, Alphie the Electronic Robot was a small toy robot with a great deal to offer kids aged 3-8.
Released by Ideal Toy Company in 1968, Poppin Hoppies is a heart-pounding, quick-action family game for two to four players ages five and older.
In the 1980s, Ohio Art released an electronic version of the Etch A Sketch that allowed kids to create electronic flip-board-style cartoons.
Released by Milton Bradley in 1971, Voice of the Mummy lets players imagine they are explorers hunting for jewels inside the tomb of an ancient pharaoh.
Following the success of UNO, International Games Inc. (IGI) released another family-friendly card game, Grabitz, in 1979. Inspired by Spoons, Grabitz is also a last-person-standing game for 2 – 6 players.