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A daily look back at the toys, games, and objects that captured our attention as children and continue to fascinate us today.

Poke-A-Bone from Wham-O (1971)

In the legacy of wacky products that Wham-O released in the 1960s and 1970s, Poke-a-Bone is surely top of the list.

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House of Marbles – Bovey Tracey, England

The House of Marbles is a free, must-see experience for anyone interested in the history of marbles and intrigued by the craft of marble making.

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2019 Holiday Gift List

Some items featured on Toy Tales stick in our minds, many of them would be fantastic gifts. This is our 2019 holiday gift guide, chock full of objects that are sure to delight and inspire conversation about the ingenious nature of the gift and the gift-giver!

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Oldest Dice

The oldest known dice were excavated at Iran’s Burnt City and thought to originate from mid-20th century BC.

Star Wars Collection from Instant Pot

The Star Wars collection of Instant Pot cookers, available exclusively at Williams Sonoma, is the perfect kitchen appliance for fans of the science-fiction franchise.

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History of the 90’s

The History of the 90’s podcast takes listeners on a journey back to the decade of pop-culture juggernauts like Beanie Babies, Seinfeld, Girl Power, Friends, and others.

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Toys “R” Us – Paramus, New Jersey

Almost 18-months after declaring bankruptcy and shuttering more than 700 stores in the US, Toys “R” Us returns to the retail world with the opening of their first new brick-and-mortar store in Paramus, New Jersey.

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Weather Stations from Lionel (1962)

As part of its diversification into other toy lines Lionel began to offer additional products with a science focus in the 1960 – including weather stations.

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Do You Read Me?: Vintage Communication Toys

In a follow-up to his book Zap! Ray Gun Classics, author Leslie Singer has curated more than 150 full-colour photographs of conversational toys in Do You Read Me? Vintage Communication Toys.

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Tru-Action Electric Sports Car Race from Tudor (1940s)

Before the proliferation of handheld electronics and computer-based video games, there were the Tru-Action sports simulation tabletop games – powered by a rudimentary engineering concept: vibration.

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