Manhattan-based Transogram produced toys and games – many of them based on licensed popular characters – that inspired family game nights and created lasting memories.
An inspired idea from two New York City artists became one of the best-selling playthings of all time.
Frank Hornby grew his idea for a toy system with interchangeable parts into the company that would become Meccano Ltd., makers of the Hornby Trains and Dinky Toys brands.
Jim Henson was a television pioneer and innovative visual artist who raised puppeteering to a new art form.
Remco built a lasting legacy in the toy industry through its innovative use of recovered electrical parts, television advertising, and established pop-culture properties.
W.H. Schaper Mfg. Co. Inc. was quick to embrace innovations in plastics manufacturing to create some of the century’s most recognizable games.
The acclaimed aerospace engineer, inventor, and business leader took inspiration from a mishap with a heat pump to create the Super Soaker water blaster.
What began as an idea rejected by major toy companies grew to become K’NEX, a formidable competitor to established construction toy systems.
Stanley Weston became a toy industry legend for his early contributions to the G.I. Joe brand and a storied career in toy licensing.
Aurora Plastics Corporation seized the burgeoning hobby market in 1950 and captivated model makers for decades to follow.
From toy soldiers to farm animals, Britains became Europe’s most enduring manufacturer of agricultural toys through innovation and imagination.
Energy company, Hess Corporation, released its first toy truck in time for the 1964 holiday season. The now-annual tradition has grown into a much-anticipated event for collectors and toy enthusiasts.