In 1966, Transogram completed the Mighty Comics Super Heroes Game that pitted superheroes from the MLJ/Archie Comics universe against the evil Ultra-foe.
The cavalcade of characters comprised members of the imprint’s Mighty Crusaders team and included The Shield, The Web, Mr. Justice, Fly Girl, Fly Man, Captain Flag, The Black Hood, The Fox, The Jaguar, and Steel Sterling. Perhaps reflecting the relative obscurity of the 10 characters, the box art misidentified some of the heroes, dropping parts of their names, misspelling others, and adding “Mr.” titles to others.
GAMEPLAY
To start a game, two to four players were dealt an equal number of Super Hero playing cards, with the single remaining card placed in the center of the table to start the shared layout. Each player selected a marker and put it on the start arrow on the game board.
A turn consisted of a player selecting and playing a card from their hand to complete the picture of one of the heroes. Players could pattern-match half pictures on the top, bottom, or either side.
When a full picture of a Superhero was completed, the player moved their marker the number of spaces indicated on the finished picture. Bonus moves could be obtained by matching two or more cards in the layout. Combining the strength of two or more heroes allowed a player to move their marker the cumulative total of all of the pictures completed.
The goal was to be the first player to reach the fortress in the centre of the board.
IN THE BOX
A complete game included a bi-fold game board, four markers (red, yellow, blue, green), and 25 Super Heroes playing cards. Printed instructions were included in the box.
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