Kookie Kamera from Ideal (1968)

In 1968, Ideal released Kookie Kamera, a working, bellows-type instant camera that was simple enough for children to operate.

Hawaiian Punch from Mattel (1978)

Released in 1978 by Mattel, the Hawaiian Punch board game had players racing to Pineapple Island under threat of squashes and splats along the way.

Live Drive from Mattel (1971)

In 1971, Mattel released Live Drive, a driving simulator for children featuring six different types of vehicles.

FIREBALL XL5 from Milton Bradley (1964)

Released in 1964 by Milton Bradley, the Fireball XL5 board game was based on the British TV series of the same name that ran on ITV from 1962-1963.

Inchworm from Hasbro (1971)

In 1971, Hasbro released Inchworm, a ride-on toy for children ages two to six.

The Board Games of Sid Sackson

Nicolas Ricketts of The Strong looks at three essential board games from game designer Sid Sackson.

Star Bird Command Base from Milton Bradley (1978)

In 1978, Milton Bradley released the Star Bird Command Base, a playset that extended play of the toy manufacturer’s hand-held Star Bird spaceship. 

Flap Jack: The Flip-Flop Game from Remco (1960)

In Flap Jack: The Flip-Flop Game, Remco turned the art of flipping pancakes into a dexterity game for children.

Firebird 99 Sports Car from Remco (1958)

Remco’s Firebird 99 Sports Car put children behind the wheel of a souped-up automobile dashboard.

Skee-Ball from Cadaco (1981)

Released in 1981 by Cadaco, the tabletop Skee-Ball game promised all the action of the arcade game for players at home.

Roger Robot from Whitman (1961)

In 1961, Whitman introduced Roger Robot, a paper craft toy with a sci-fi twist.

Digital Derby from TOMY (1978)

Released in 1978 from TOMY, Digital Derby was an electro-mechanical game that challenged players to successfully navigate their race car through a non-stop flow of oncoming traffic.