
Careers from Parker Brothers (1955)
How do you measure success? Answering this ambitious question is the object of Careers, a classic “roll-and-move” board game first released in 1955 by Parker Brothers.
Dragnet – Badge 714 Crime Lab from Transogram (1955)
Capitalizing on the popularity of the television crime drama Dragnet, Transogram released the Dragnet – Badge 714 Crime Lab.
Crossword from Milton Bradley (1978)
Released by Milton Bradley in 1978, the Crossword game pitted players against each other to see who could assemble the highest-scoring crosswords before the time ran out.
Shrinky Dinks from Colorforms (1981)
Although Shrinky Dinks have been around since the 1970s, these “shrink like magic” craft kits truly took off in the 1980s after Colorforms secured the rights to license and distribute them from their original creators.
Clock-A-Word from Topper Toys (1966)
In Topper Toys’ Clock-A-Word, players competed to form the longest possible word from a random selection of 9 letters in the shortest amount of time.
Magnastiks from Ohio Art (1961)
In 1961, Ohio Art released Magnastiks, a construction set that allowed children to “experience the wonder of magnetism.”
The Inventors from Parker Brothers (1974)
Published by Parker Brothers in 1974, The Inventors board game set players on a race to riches accomplished by purchasing and patenting inventions and identifying wise investment opportunities.
Bop the Beetle from Ideal (1962)
If you’re looking to let off some steam, the Bop the Beetle game might be the release you need.
Spudsie the Hot Potato Game from Ohio Art (1966)
Manufactured Hot Potato games have adorned store shelves since the 1950s. In 1966, Ohio Art threw its hat in the ring with the release of Spudsie, the Hot Potato Game.
Big Mouth Singers from Child Guidance (1978)
Released in 1978 from Child Guidance, Big Mouth Singers introduced children to musical tones and tunes with a simple keyboard and eight colourful chorus characters.
Playing Politics: Vintage Board Games with a Political Twist
Nicolas Ricketts explores classic board games that use politics as the backdrop, revealing how they reflect historical events, societal trends, and strategic thinking.
Zoom-Loom Automatic Weaving Machine from Kenner (1968)
Released in 1968, the Zoom-Loom Automatic Weaving Machine from Kenner allowed children to design & make their own placemats, scarves, pot holders, and more.