Published in 1981 by Colorforms, Lollypop Game challenged players to take a journey along Gum Drop Avenue to Candy Castle, with plenty of sweet surprises and colourful obstacles along the way.
GAMEPLAY
The object of the game was to be the first player to get their lollypop pawn to Candy Castle.
The spin-and-move game began with the youngest player. With their lollypop pawn placed at the bottom of the board, at the start of Gum Drop Avenue, the player spun and moved to the nearest gumdrop matching the colour shown on the spinner. Play continued counter-clockwise, with each player taking turns.
Along the way, players could find both shortcuts and setbacks. Landing on the Candyman, Rainbow Bridge, Sugar Plum Fairy, or Lollypop Cop allowed them to jump ahead, while an unlucky stop at the All Day Sucker sent them sliding back down the avenue.
The first player to reach Candy Castle by spinning red (the colour of the door) won the game.
IN THE BOX
A complete game included a platform game board with spinner and four lollypop player pawns (green, yellow, purple, red). Instructions were printed on the underside of the box top.
ABOUT COLORFORMS
Colorforms was founded by New York City artists Harry and Patricia Kislevitz in 1951. The idea began when the couple experimented with colourful pieces of reusable vinyl as an alternative to interior paint. interest quickly grew, and the Kislevitz’s established Colorforms Brand, LLC. Initially offered to fellow artists, the kits eventually reached FAO Schwarz, where they were sold as a children’s toy. Colorforms became a household name, licensing popular characters from Batman, Star Trek, Sesame Street, and others, while also producing original designs.

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