Released in 1971 by Hasbro/Romper Room, Weebles were a series of small, egg-shaped figures that quickly became one of the company’s most popular toy lines for more than 10 years.
Released in 1974 from Tomy, Nuttsy Tennis was a tabletop tennis game for 2 players.
Tiny marshmallows and gum drops were the house specialty at Transogram’s Kandy Kitchen.
In 1962, Ideal released Dr. Kildare, a board game based on the popular TV show of the same name. Players ages 7-14 assumed the role of the fictional physician, completing rounds in the hospital and diagnosing patients.
Released in 1965 by Transogram, the Pretzel-Jetzel toy promised kids they could bake their own “zenzational” pretzels using the heat of a light bulb.
Released in 1996 by Mattel Media, the Barbie Fashion Designer CD-ROM allowed children to create custom clothes for their Barbie dolls.
After releasing the Puppet Love line of finger puppets in 1977, Mego next provided amateur puppeteers with Puppet Love Theater, a stage to put on their own shows.
Frantik from Kenner (1979) saw players urgently spin a wheel to keep a marble in play through a pachinko-style peg maze on a rotating board.
Released in 1978 by Romper Room, a division of Hasbro, Snoopy’s Doghouse was an interactive toy featuring popular Peanuts characters, Snoopy and Woodstock.
Released in 1978 by Ideal, CHECKPOINT: Danger! enticed players into the cloak-and-dagger world of secret agents.
Released in 1960 by Hasbro, Adding Machine was a functional mechanical calculator with some kid-friendly quirks.
Milton Bradley’s 1975 ‘The McDonald’s Game” has players scramble to correctly fulfil food orders, thwart the competition, and be first to score 25 points.
Schaper’s U-Drive-It tabletop simulator taught children ages five and up the fundamentals of driving a car.
Torpedo Shoot from Marx in 1977 was a nautical-themed mashup of Skee-Ball and pinball.
Released by Tomy in 1997, the Big Loader Construction Set put children in charge of their own construction site.
Released in 1958 by Milton Bradley, the Alfred Hitchcock Presents Why board game capitalized on the popularity of the Alfred Hitchcock Presents television anthology series that originally aired from 1955 to 1965.
Released in 1990 from Texas Instruments, Words… To Go! was an educational toy that aimed to develop pre-reading skills in children ages 3-6.
Released in 1978 by Hasbro, Great Moves was a word-guessing game that combined the artistic challenge of Pictionary with the unpredictability of Twister.
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