In 1991, Tyco released Magic Copier, a kid-sized equivalent to the adult-office version.
Released in 1969 by Whitman, The Archie Game called upon players’ alertness and quick reflexes to avoid capture by Archie and progress up the scoreboard.
Long before Sony’s AIBO robotic dog hit the scene, Ideal released Gaylord the Pup, a mechanical pet.
Released in 1983 by Milton Bradley, the Inspector Gadget game players assumed the role of the iconic cyborg detective and tried to stop the nefarious activities of M.A.D. (Mean and Dirty) villains.
In 1974, Playskool released its Familiar Places Holiday Inn Playset, an activity toy that let children recreate the adventures of staying at a Holiday Inn.
Released in 1979 by Parker Brothers, the Full House board game saw players take the role of innkeeper and advance the status of their property and guests to become the wealthiest hotelier in the game.
In the late 1960s, Remco released Tricky Peter Penguin, a sound-actuated toy for young children.
Nicolas Ricketts of The Strong looks at player-endorsed board and video baseball games.
Released in 1978 by Parker Brothers, the Little House on the Prairie board game hurried players to move all family members away from danger and to the safety of the Little House.
In 1963, Wham-O released Air Blaster, a toy gun that allowed children to “own the power of the wind.”
Released in 1960 from Lowell Toy Mfg., the Humpty Dumpty game challenged players to be first to navigate their way through Story Book Land.
Before battery-powered, hand-held games became de rigueur, Tomy released a line of non-electronic Pocket Games in the US for ages five and up.